#if !defined(AFX_AWTPANELWND_H__CE76083E_3E56_11D2_A3F0_006097A44215__INCLUDED_)
#define AFX_AWTPANELWND_H__CE76083E_3E56_11D2_A3F0_006097A44215__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// AWTPanelWnd.h : header file
//

#include "stdafx.h"

/////////////////////////////////////////////////////////////////////////////
// AWTPanelWnd window

class AFX_EXT_CLASS AWTPanelWnd : public CWnd
{
DECLARE_DYNAMIC(AWTPanelWnd)
// Construction
public:
	AWTPanelWnd(AWTComponent* comp);

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(AWTPanelWnd)
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~AWTPanelWnd();

	// Generated message map functions
protected:
	//{{AFX_MSG(AWTPanelWnd)
	afx_msg void OnPaint();
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg void OnSetFocus(CWnd* pOldWnd);
	afx_msg void OnKillFocus(CWnd* pNewWnd);
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
	afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
	afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
	afx_msg UINT OnGetDlgCode();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

	AWTComponent* m_comp;
	CWnd* m_AWTWindow;
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_AWTPANELWND_H__CE76083E_3E56_11D2_A3F0_006097A44215__INCLUDED_)
